Course Development Guide

May 1, 2008

Course Title

3D Modeling and Rigging Techniques

Course Description

Students will acquire and/or enhance modeling and character rigging skills and texturing and lighting techniques to advance 3D animation skills. (This course is optional, but suggested, for the Motion Graphics Artist career major.)

Contact

Carrie DeMuth
405-743-5426
cdemu@okcareertech.org

OCAS Codes OHLAP Credit Course Length Prerequisites
None
No
120 Hours

120 hours is based on a Carnegie unit, which accounts for 175 forty-five (45) minute class periods per school year.

Fundamentals of 3D Motion Graphics

Knowledge and Skills

Accountability Measures, Assessments, or Evaluation Procedures

Autodesk Maya - http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635018

Autodesk 3ds Max - http://usa.autodesk.com/adsk/servlet/index?id=5659302&siteID=123112

Brainbench - http://www.okcareertech.org/certify

Media Production: Motion Graphics Artist - http://www.okcareertech.org/testing/Skills%20Standards/Information_Career_Cluster.htm

Industry Alignments

Autodesk Maya, Autodesk 3ds Max, Brainbench

Curriculum Resources

This Course Found In These Career Majors

Cluster: Information Technology

Pathway: Interactive Media
Career Major: 3D Modeler