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Course Development Guide |
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3D Modeling and Rigging Techniques
Students will acquire and/or enhance modeling and character rigging skills and texturing and lighting techniques to advance 3D animation skills. (This course is optional, but suggested, for the Motion Graphics Artist career major.)
Carrie DeMuth
405-743-5426
cdemu@okcareertech.org
| OCAS Codes | OHLAP Credit | Course Length | Prerequisites |
|---|---|---|---|
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None
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No |
120 Hours
120 hours is based on a Carnegie unit, which accounts for 175 forty-five (45) minute class periods per school year. |
Fundamentals of 3D Motion Graphics |
Autodesk Maya - http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635018
Autodesk 3ds Max - http://usa.autodesk.com/adsk/servlet/index?id=5659302&siteID=123112
Brainbench - http://www.okcareertech.org/certify
Media Production: Motion Graphics Artist - http://www.okcareertech.org/testing/Skills%20Standards/Information_Career_Cluster.htm
Autodesk Maya, Autodesk 3ds Max, Brainbench