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Course Development Guide |
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2D Animation Techniques
Students will utilize digital animation software to create finished animations, cartoons, and other short movies that utilize animated text, character movements that include walk cycles, turnarounds, voice (lip syncing), background sound, sound effects, camera movements, and include multiple scenes.
Carrie DeMuth
405-743-5426
cdemu@okcareertech.org
| OCAS Codes | OHLAP Credit | Course Length | Prerequisites |
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None
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No |
120 Hours
120 hours is based on a Carnegie unit, which accounts for 175 forty-five (45) minute class periods per school year. |
Advanced Design Techniques or Principles of Animation |
Brainbench:
ODCTE:
Media Production: Motion Graphics Artist - http://www.okcareertech.org/testing/Skills%20Standards/Information_Career_Cluster.htm
Brainbench - http://www.brainbench.com
User Guide, Toon Boom Studio, Toon Boom Animation, Inc. 2006
Flash 8 Accelerated, Sas Jacobs, Youngjin, 2006, ISBN 981-05-3849-9
Flash Animation for Teens, Eric Grebler, Thomson 2007, ISBN 978-1-59863-230-2
Hollywood 2D Digital Animation: The New Flash Production Revolution, Corsaro and Parrott, Course Technology 2004, ISBN 978-1592001705
Acting for Animators, Ed Hooks, Heinemann, 2003, ISBN 0-325-00580-X
Timing for Animation, Whitaker and Halas, Focal Press 2006, ISBN 978-0-240-51714-8
www.cartoonsmart.com - Flash
Animation Tutorials
www.adobe.com/devnet/flash/articles/animate_character.html
Adobe Flash CS3 Professional, ISBN 13: 978-0-321-49982-0, ISBN 10: 0-321-49982-4
www.expertrating.com
Suggested
Certification Courseware Publishers: