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Course Information
Trade & Industrial Education
Evolution of Game Technology
In this course, students learn both historical and critical approaches to the evolution of computer and video game design from its beginning to the present. Students learn the history of the industry and its continuing trends. Through analysis and example, students learn why people play games, the game interface, design cycles, game genres, game-related technology and the possible future of the industry.
H.L. Baird
Upon completion of this course, the student will be able to:

- Analyze video games in context of technical advancements
-Evaluate the social and ethical impact of video games
-Identify Key People who helped build the video game industry
-Develop the skills necessary to make critical judgments
-Describe the different genres of games
-Survey the quality of current games
-Generate recommendations for improving poor games
-Identify the game design process
-Develop a Design Document
-Create a prototype game

The total grade will be determined by daily grades, written exams, hands-on performance evaluations, projects, and demonstrated employability skills (i.e. attendance, self-management, attitude, responsibility, social skills, safety, teamwork, appropriate dress, etc.).


The Video Game Explosion: A History, Greenwood

Teacher-developed instructional materials
Career Majors That Sequence This Course
Career Cluster Pathway Career Major
Arts, A/V Technology & Communications Visual Arts 3D Gaming Designer